smooth frame造句
例句與造句
- -- Video display is bright, and animation runs at a smooth frame rate.
- The game's graphics were widely praised for their long draw distance and smooth frame rate.
- IGN praised the early version of the game for its high draw distance and smooth frame rate.
- By keeping the core graphics engine simple, the game was able to contain elongated draw distances and a smooth frame rate.
- Smooth, non-pixelated, texture-mapped surfaces, highly detailed cars, and complex environments were displayed at a generally smooth frame rate.
- It's difficult to find smooth frame in a sentence. 用smooth frame造句挺難的
- Barr's supertoroids have been fairly popular in computer graphics as a convenient model for many objects, such as smooth frames for rectangular things.
- Critics unanimously praised the game's 1080p visuals, smooth frame rate, and techno soundtrack a feature many critics recognised as a hallmark of the " Wipeout " series.
- Two years later, the game received " average " reviews according to the review aggregation website Metacritic . ) which meant " Geist " was unable to maintain a smooth frame rate throughout the first-person shooter sequences.
- The new engine, which was completely created from scratch and adapted to fully take advantage of the Nintendo 64 strengths, is capable of delivering a fast and smooth frame rate while offering particle explosions, dynamic lighting effects, long draw distances, and other environmental effects like fog or smoke.
- Gerstmann wrote about the PC version, " While the Xbox version of the game was plagued with various graphical and technical problems, it's worth noting that the PC version has been considerably cleaned up when compared to its console cousin, " stating that overall, the game " runs at a smooth frame rate and looks good and feels like a much more'finished'product than its Xbox counterpart . " However, Gerstmann wrote that the PC version's control issues " will take you a good hour or so to get comfortable with ".
- "Virtua Fighter 2 " was critically acclaimed upon release . " Next Generation " gave the game a perfect 5 / 5 stars, calling it " the ultimate arcade translation " and " the best fighting game ever . " The magazine cited its " accurate representation of 10 very distinct and realistic fighting styles ", " remarkable AI ", and " a general attention to detail that sets a new mark for quality game design . " " Sega Saturn Magazine " gave the Saturn version a 98 %, citing the smooth frame rate, the realistically varied reactions to blows, the huge variety of moves, and the addition of features such as Team Battle Mode.
- While they said the game is harder than it should be due to slippery controls and an overabundance of powerups to flip through, they felt the strong graphics, audio, and fast-paced gameplay " make this a game worth playing . " A reviewer for " Next Generation " gave the game an even stronger recommandation, praising the unique gameplay concept, exceptionally good polygon graphics by 3DO standards, huge variety of power-up items, and consistently smooth frame rate even in the multiplayer mode, which he was especially enthusiastic about : " As with any split-screen, having your view so vertically limited is distracting, but the sheer fun and excitement of competing in this game against another human player is incredible ."